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This is the first video where I will be looking at the recent patch notes, and reviewing them live! I look at the 11.21 patch notes and give my thoughts and live reactions! Please leave a comment here or on Twitter to let me know if you like the new format or prefer written articles!

Patch Notes:

Akshan

E – Heroic Swing

  • Base damage per shot: 30/50/70/90/110 ⇒ 30/45/60/75/90

Graves

E – Quickdraw

  • Bonus armor per stack: 6/9/12/15/18 ⇒ 4/7/10/13/16

Jinx

Passive – Get Excited!

  • Total attack speed: 15% ⇒ 25%

E – Flame Chompers!

  • Range: 900 ⇒ 925

R – Super Mega Death Rocket!

  • Cooldown: 90/75/60 seconds ⇒ 75/65/55 seconds

Karthus

E – Defile

  • Mana restored: 20/27/34/41/48 ⇒ 15/25/35/45/55

Lux

Base stats

  • Attack speed per level: 1% ⇒ 2%

Passive – Illumination

  • Updated – Let’s light it up: Illumination mark duration extended if Lux’s basic attack is already in flight to the target, or if R – Final Spark is being cast

E – Lucent Singularity

  • Damage: 60/110/160/210/260 (+65% AP) ⇒ 70/120/170/220/270 (+70% AP)

R – Final Spark

  • Cooldown: 80/60/40 seconds ⇒ 60/50/40 seconds

Miss Fortune

Base stats

  • Mana: 325.84 ⇒ 300

W – Strut

  • Mana cost: 30 ⇒ 45.

Quinn

W – Heightened Senses

  • Bonus attack speed: 20/35/50/65/80% ⇒ 20/30/40/50/60%

Sion

W – Soul Furnace

  • Shield: 60/85/110/135/160 (+40% AP) (+8/9/10/11/12% maximum health) ⇒ 60/85/110/135/160 (+40% AP) (+10/11/12/13/14% maximum health)

Teemo

Q – Blinding Dart

  • Cooldown: 8 seconds ⇒ 7 seconds
  • Blind duration: 1.5/1.75/2.0/2.25/2.5 seconds ⇒ 2.0/2.25/2.5/2.75/3 seconds
  • Missile Speed: 1500 ⇒ 2500

Viego

Q – Blade of the Ruined King

  • AD Ratio: 60% ⇒ 70%

W – Spectral Maw

  • Self-slow while charging: 15% ⇒ 10%

R – Heartbreaker

  • Critical strike chance ratio: 75% ⇒ 100%

Xayah

Base stats

  • Move speed: 325 ⇒ 330

Q – Double Daggers

  • Cooldown: 10/9/8/7/6 seconds ⇒ 10/8.5/7/5.5/4 seconds

Items

Goredrinker

  • Removed – Health regeneration: No longer grants 150% health regen
  • Removed – Spite: No longer grants 0-15% (based on missing health) of your AD as bonus AD
  • New – Omnivamp: now grants 8% Omnivamp
  • Thirsting Slash: 100% Total AD ⇒ 175% Base AD

Ceaseless Hunger (Goredrinker – Ornn Item)

  • Removed – Health regeneration: No longer grants 250% health regen
  • Removed – Spite: No longer grants 0-15% (based on missing health) of your AD as bonus AD
  • New – Omnivamp: now grants 13% Omnivamp
  • Thirsting Slash: 100% Total AD ⇒ 175% Base AD

Ironspike Whip

  • Crescent: 75% Total AD ⇒ 100% Base AD

Stridebreaker

  • Attack Damage: 45 ⇒ 50
  • Halting Slash: 100% Total AD ⇒ 175% Base AD

Dreamshatter (Stridebreaker – Ornn Item)

  • Attack Damage: 55 ⇒ 60
  • Halting Slash: 100% Total AD ⇒ 175% Base AD

Runes

Conqueror

  • Adaptive force per stack: 2-5 (based on level) ⇒ 2-4 (based on level)
  • Buff duration: 6 seconds ⇒ 4 seconds

Guardian

  • Shield: 70-150 (based on level) (+15% Guardian’s AP) (+9% Guardian’s bonus health) ⇒ 50-130 (based on level) (+15% Guardian’s AP) (+9% Guardian’s bonus health)

Health Shard

  • Bonus health: 15-90 (based on level) ⇒ 15-140 (based on level)

Ingenious Hunter

  • Base item haste: 10 ⇒ 20
  • Item haste per stack: 5 ⇒ 6
  • Max item haste at full stacks: 35 ⇒ 50

Ravenous Hunter

  • Omnivamp per stack: 1.5% ⇒ 1.2%
  • Max Omnivamp at full stacks: 7.5% ⇒ 6%

Bugfixes & QoL Changes

  • Syndra’s spell effects have gotten a major visual update for several of her skins, including base!
  • Singed’s base voice lines have been remastered to sound clearer and cleaner. Muhahahaha.
  • Kindred’s Wolf has been fixed to animate with Lamb while emoting~
  • Warwick will now properly sense low health enemies who took damage while he was dead
  • Fixed a bug where Aurelion Sol’s Q – Starsurge visual effects would go out of sync from its hitbox as it grew
  • Fixed a bug where Nasus’s Q – Siphoning Strike did not deal damage to traps (such as Teemo’s R – Noxious Trap and Nidalee’s W – Bushwack)
  • Fixed a bug where Gangplank’s Q – Parrrley still healed for 20% instead of 10% from Fleet Footwork
  • Fixed a bug where some abilities (such as Ezreal’s Q – Mystic Shot) did not count toward the stacking effect of Mortal Reminder’s passive
  • Akshan’s E – Heroic Swing will get interrupted properly when he goes into stasis (such as via Zhonya’s Hourglass or Guardian Angel)
  • Shard of True Ice will correctly reduce minion gold if its user has farmed more than 20 minions per 5 minutes
  • The following abilities will now trigger spell effects (such as Luden’s Tempest or Muramana) when dealing damage: Blitzcrank’s E – Power Fist, Camille’s Q – Precision Protocol, Darius’ W – Crippling Strike, Dr. Mundo’s E – Blunt Force Trauma, Garen’s Q – Decisive Strike, Hecarim’s E – Rampage, Illaoi’s W – Harsh Lesson, Jax’s W – Empower, Shyvana’s Q – Twin Bite, Trundle’s Q – Chomp, Vayne’s Q – Tumble, Wukong’s Q – Crushing Blow, and Yorick’s Q – Last Rites

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