We Interviewed the developer of Re Memorize! This is the cover with the characters and all ages of geek logo

We Interviewed the Creator of Re: Memorize!

We Interviewed the developer of Re: Memorize! Be sure to support HERE! Perhaps this interview will inspire you to continue to chase your dreams or maybe you’ll find a new game to check out too!

1. Tell us about Re:Memorize?

Re:Memorize is a kinetic visual novel that follows our main protagonist, Cynthia Castel, on her mission to regain her missing memories. It has your classic otome storyline, player choices, and a true ending.

2. What are some of your favorite memories creating Re:Memorize?

Re:Memorize, originally known by a different name, started as an afterschool project I wrote with friends. It was something we did for fun that we couldn’t let go after we’ve all graduated. So I’ve decided to continue the storyline, making our little dream come true.

3. Goals for your game?

The goal right now is to finish Re:Memorize, share it with people, and present it to my group of friends who have long left the project.

4. What inspired your art style?

My art style has changed over the years, but studying anime and manga helped a lot with cell shading and line art. Even now my art style continues to change as I draw for Re:Memorize.

5. What are your thoughts on our platform All Ages of Geek?

All Ages of Geek needs more recognition. Your efforts help us small indie devs immensely, especially on a platform like Twitter (X). With a more diverse audience, it might even introduce others to something new.

6. What advice would you give new devs?

It’s going to be a long ride, but it’ll be worth it in the end. Persevere, and never give up on your dreams.

7. What is your biggest success story?

The second attempt for the Re:Memorize Kickstarter I would say is one of the biggest successes in my life. I never thought it would even be possible, but it did.

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